BFA studies in animation combine academic learning with practical specialization. The program encompasses all relevant areas- technical and technological subjects, art workshops, project development and theoretical study of screen arts- to create first class animators.

The emphases include the development of narrative and plot in animation, documentary animation, and creating a personal statement. The affiliation to the film school facilitates interdisciplinary cooperation and production in commercial formats, even before graduation. At the end of the fourth year, the students present their work at the International South Cinema Festival, which attracts important filmmakers. During the year, there are master classes with local and international teachers and artists, in a variety of subjects. The program's graduates are equipped with all the necessary skills needed to transition into the job market. The animation films produced during the program appear regularly in festivals in Israel and abroad, winning distinguished prizes and garnering much praise.

The animation track is a four-year program, consisting of theoretical and practical studies. Through workshops, students develop their abilities in a variety of arts such as drawing, sculpting, design, illustration and acting. Using computer software, they explore all styles of animation- stop motion, classic, 3D and experimental. At the end of every year, each student presents a culminating project, and during the fourth year they work on a complete short animation film as their final project.

The animation program offers specializations in three different fields:

Classic animation: Using special software, the film is drawn by hand from beginning to end on paper. This specialization requires expert capabilities and diligence, in order to enable the creation process of 'something from nothing' on a blank page.

Stop Motion animation: Animation is created with dolls, plasticine, or any object that can be moved in front of a camera. This track focuses on working with various materials as a means of experimentation.

Computerized 3D animation: Specialization with programs that create virtual worlds and enable unlimited imagination.  Students study the leading computer programs on the market.

First Year: In the first semester, students become familiar with the various professions within animation.  They are taught basic skills such as drawing, sculpting, animation language, as well as the foundation of photography and design.  Students are also taught writing skills, beginning with short stories and the study of dramatic structure as it pertains to animation. Emphasis is placed on the acquisition of basic animation tools through Photoshop and other software programs. During the second semester, students are exposed to experimental techniques in the field. They learn directing and conceptual editing skills, as well as managing images on a timeline.

Second Year: Students are introduced to character animation, computerized 3D animation and Stop Motion.  Additionally, they strengthen their skills in the realm of story, editing and critique. During the second semester, they create a full production, combining all the elements of animation, including music and soundtrack. They delve deeper into different aspects of film, character design and art direction. Students participate in acting classes and engage with the more complex aspects of the animated character. In directing classes, they learn a variety of approaches to creativity and expression, as well as acquire tools for the development of an artistic identity. At the end of the second year, the students present their work portfolios for examination by the faculty.

Third Year: In the first semester, each student chooses one of the specializations (classic animation, Stop Motion, or computerized 3D) and delve deeper into character animation, acquiring a broad set of tools for their specialization. They also study auxiliary techniques such as 'After-effect' and Flash. During the second semester, students produce a short animated documentary and gain experience working on longer films with high production value. The goal of the year is to polish and hone all of the skills necessary for the production of a short film.

Fourth Year: Completion of academic requirements and production of an entire film. Each project is granted a mentor of the student’s choice, as well as weekly meetings with the head of the department for guidance and support.

The study program includes master-classes with animators and artists from within Israel abroad.

To the curriculum

Head of track

Ricardo Werdeshiem - Head of Animation Program


Eran Lazar

Yael Inbar


Liran Kapel - Graduate of Animation Program

Mizmor Watzman - Graduate of Animation Program